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Stylized Tiles - Material Study - 100% Substance Designer

Hi all! First post of 2022 :)
Today I felt like doing something stylized inspired by fenyx. It turned out different but I think that's mostly because I don't have a custom shader. I'm not including the graph since it's really simple, mostly slope blurs and noise mixes.
Done 100% in Substance 3D Designer
Rendered in Marmoset Toolbag

maps (normal, albedo, heigth)

maps (normal, albedo, heigth)

clay render (only normal & height, no albedo)

clay render (only normal & height, no albedo)